Initial upload of discord-contrib-advanced repo
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75
discord/discordGuildManager.html
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75
discord/discordGuildManager.html
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a<script type="text/javascript">
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RED.nodes.registerType('discordGuildManager', {
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category: 'discord',
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color: '#7289da',
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defaults: {
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name: {
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value: "",
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required: false
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},
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guild: {
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value: null,
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required: false
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},
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token: {
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value: "",
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required: true,
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type: "discord-token"
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}
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},
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inputs: 1,
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outputs: 1,
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icon: "discord.png",
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label: function () {
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return this.name || "discordGuildManager";
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}
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});
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</script>
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<script type="text/x-red" data-template-name="discordGuildManager">
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<div class="form-row">
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<label for="node-input-token"><i class="icon-tag"></i> token</label>
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<input type="text" id="node-input-token" placeholder="token">
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</div>
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<div class="form-row">
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<label for="node-input-guild"><i class="icon-tag"></i> Guild</label>
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<input type="text" id="node-input-guild" name="guild" placeholder="Guild ID">
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<p>(leave 'guild' blank to use <code>msg.guild</code> as guild ID to send to)</p>
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</div>
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<div class="form-row">
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<label for="node-input-name"><i class="icon-tag"></i> Name</label>
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<input type="text" id="node-input-name" placeholder="Name">
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</div>
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</script>
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<script type="text/x-red" data-help-name="discordGuildManager">
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<p>Node to retrieve info from a guild, as well as an action to rename the guild.</p>
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<h3>Inputs</h3>
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<dl class="message-properties">
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<dt>action
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<span class="property-type">string</span>
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</dt>
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<dd>The action to do, can be: name, info. If not set, node will default to info.</dd>
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<dt>guild
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<span class="property-type">Object or string</span>
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</dt>
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<dd>The guild object or ID.</dd>
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<dt>name
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<span class="property-type">string</span>
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</dt>
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<dd>The new name of the guild if performing the name operation.</dd>
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</dl>
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<h3>Outputs</h3>
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<dl class="message-properties">
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<dt>payload
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<span class="property-type">Object</span>
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<dt>
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<dd>The guild object containing all of the information listed in discord JS guild class</dd>
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</dl>
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<h3>Details</h3>
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<p>This node provides information on a given guild, it can also rename the guild.<p>
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<h4>Renaming the guild<h4>
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<p>To rename the guild you must set <code>msg.name</code> as the name you desire to set the guild to as a string.</p>
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</script>
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